3D Concept Designer

June 17, 2026
Application ends: September 16, 2026
Apply Now

Job Description

This is a hands-on mid-level role suited to someone who combines strong artistic fundamentals with practical production experience and enjoys collaborating across multidisciplinary teams.

Key Responsibilities

  • Develop high-quality 3D concepts, models, textures, and production-ready assets.
  • Create characters, environments, props, and set pieces aligned with artistic direction.
  • Support Unreal Engine 5 production pipelines through asset finishing and scene dressing.
  • Produce visual exploration, mood boards, and concept artwork where required.
  • Collaborate with Character, Environment, Technical Art, and Development teams.
  • Participate in reviews, feedback cycles, and production handoffs.
  • Manage assigned tasks and communicate progress effectively.

About You

You’ll bring:

  • 3–5 years’ professional experience in games, animation, real-time entertainment, or related industries.
  • Strong portfolio demonstrating 3D modelling, texturing, and concept development.
  • Proficiency with Blender, Maya, ZBrush, or equivalent tools.
  • Advanced proficiency in Blender is required for this position.
  • Experience with Substance Painter, Photoshop, and digital art workflows.
  • Excellent communication and collaboration skills.
  • Ability to work independently while responding effectively to creative feedback.
  • Valid Australian work visa or eligible work rights are required.

Highly Regarded

  • Unreal Engine 5 experience.
  • Exposure to iGaming, gaming, or interactive entertainment projects.
  • Experience creating marketing visuals or key art.
  • Familiarity with AI-assisted creative workflows.

Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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