Software Engineer (C++) – Core/Game Engineer

July 6, 2026
Application ends: October 5, 2026
Apply Now

Job Description

Responsibilities

As a Software Engineer on the Core team, you will:

  • Design, implement, and maintain various systems in our custom robotics game engine
  • Write clean, efficient, and maintainable C++ code, with a strong focus on performance and reliability
  • Review designs and code from peers to ensure high technical standards across the team
  • Optimize engine subsystems for stability, scalability, and runtime efficiency
  • Collaborate with other engineers and disciplines (AI, simulation, physics, graphics) to integrate new features and improve the developer experience
  • Contribute to architectural discussions and share technical insights that shape the evolution of the engine

Qualifications

  • Bachelor’s degree (or equivalent practical experience) in Computer Science, Software Engineering, or a related field
  • 5+ years of professional experience in modern C++ and solid understanding of software architecture
  • Proven experience developing high-performance, real-time, and multi-threaded systems
  • Experience with parallel programming and multi-threading, including synchronization, job systems, and data-oriented design
  • Experience working with or building game engines (e.g. Unreal, Unity, or proprietary/in-house engines)
  • Strong understanding of 3D engine architecture and various systems
  • Solid grasp of mathematics for 3D applications – Linear Algebra, Geometry, Calculus, and Trigonometry
  • Understanding of software development life cycle, software engineering methodologies and practices, and software quality assurance concepts

Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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