Job Description
Required Experience
- Strong Windows engineering background (5+ years required; 8+ preferred)
- Proven experience shipping Windows applications (Win32, .NET, UWP, WebView2 hybrids), debugging with tools such as ProcMon, WinDbg, Fiddler, and strong C# skills with the ability to read C++.
- Full-stack proficiency with service integrations
- Experience building and consuming REST APIs, OAuth flows, and distributed app architectures that connect desktop clients to cloud services.
- Technical judgment with ambiguous requirements
- Able to decompose unclear problems, propose architectural tradeoffs (UWP vs Win32 vs hybrid/PWA), and work effectively with senior Microsoft engineers and PMs.
- Clear, confident communication with technical and business audiences
- Capable of explaining desktop technology choices in terms of engineering effort, risk, time-to-market, and business impact.
- Strong ownership and proactive execution
- Able to identify opportunities, drive solutions without waiting for instruction, and deliver incremental value quickly.
Desired Skills
- Experience with MSIX, unpackaged apps, app installers, Xbox-to-Windows porting, PWA packaging, and Windows Store publishing workflows.
- Familiarity with performing targeted fixes to SDKs, CI pipelines (e.g., GitHub Actions), and internal tooling used for app publishing.
- Experience writing technical documentation or training materials.
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