Job Description
Responsibilities:
• Create 2D UI visuals that balance aesthetics with functionality and follows the Teamfight Tactics quality, style, and visual design conventions.
• Work closely with the Visual Design lead and UI team to support out-of-game PC and mobile client
• Collaborate with a team of UX, Motion Graphics, Production, Audio, and Engineering experts to design and bring new UI to life.
• Implement your UI in the engine, carefully ensuring every asset is pixel-perfect across all devices from PC to Mobile.
• Balance craft and product feedback with a strong empathy and focus on player value.
• Maintain clean source files and reinforce project structures and pipelines.
Required Qualifications:
• Currently enrolled in an art, visual design, or related degree program.
• Graduating during the 2027 calendar year.
• Available to work full-time hours for the 12 week internship duration.
• Eligible to work in the country that you reside in during this remote program.
• Visual design experience in Figma and/or other UI/UX design apps.
• Experienced with Photoshop and Illustrator.
• Knowledge of game design pipelines, including optimization, localization, and implementation.
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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