Software Engineer, Games

May 30, 2026
Application ends: August 29, 2026
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Job Description

Responsibilities

  • Build web interfaces for our Games using React, TypeScript, and modern HTML/CSS.
  • Collaborate with backend engineers to integrate APIs that support new features and experiments.
  • Participate in the full development lifecycle, including technical design, implementation, code review, testing, and release.
  • Instrument features for observability and experimentation, working with analytics and product partners to define success metrics.
  • Debug and resolve issues in frontend code, Node.js services, and supporting infrastructure.
  • Help improve our frontend architecture, shared components, and developer tooling.
  • Participate in an on-call rotation for the systems you help build.
  • Demonstrate support and understanding of our value of journalistic independence and a commitment to our mission to seek the truth and help people understand the world.
  • This role reports to the Engineering Manager of Games.

Basic Qualifications

  • 2+ years of full-time software engineering experience building and supporting user-facing features in large-scale web applications using TypeScript and modern frontend frameworks such as React
  • Comfortable working with HTML and CSS to deliver accessible, responsive user interfaces
  • Experience in version control tools (Git, Bitbucket, etc.)
  • Familiarity with server-side web development (for example, Node.js, Go, or a similar language), or a clear interest in learning it
  • Comfort troubleshooting issues in production using logs, metrics, and monitoring tools
  • Experience collaborating with designers, product managers, and other engineers to ship features
  • Experience creating detailed technical documentation, including the ability to explain tradeoffs and rationale in writing and in conversation
  • Demonstrated growth mindset; you seek feedback, learn from mistakes, and are curious about new tools and practices
  • Interest in working for a mission-driven organization and in building products that delight a wide audience of players

Preferred Qualifications

  • Experience with A/B testing or experimentation platforms
  • Experience with observability tools such as Datadog, Sentry, or similar
  • Experience with Node.js or Go in a production environment
  • Prior experience working on consumer-facing products, games, or subscriptions

Are you interested in this position?

Apply by clicking on the ā€œApply Nowā€ button below!

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