Job Description
Role
As a Principal Game Designer for Mob Control, you will be a key owner of the product’s vision, execution and strategic direction. Your mission is to help evolve the game, with the ultimate goal of turning Mob Control into a top-performing title in the midcore game market.
- Design features & systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop design docs, user flows, and economy models, and propose A/B test ideas.
- Evolve gameplay: Introduce new units and gameplay elements to refresh Mob Control, ensuring accessibility, fun, and monetization-friendly design.
- Collaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.
Profile
- 5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus.
- Proven track record in gameplay design, balancing, and meta feature design.
- Experienced in contributing to the overall game vision and strategy.
- Strong skills in creating clear, simple design documentation.
- Ability to absorb and apply feedback from multiple sources with flexibility and no ego.
- Skilled at simplifying and communicating complex systems.
- Comfortable analyzing KPIs and player behavior to guide design decisions.
- Passion for mobile midcore games and deep knowledge of market dynamics.
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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