Multimedia Programmer

May 8, 2025
Application ends: August 8, 2025

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Job Description

Role Summary:

We are seeking a Multimedia Programmer with a strong command of real-time graphics, interactive logic, and multimedia integration to develop and deploy high-performance, experience-driven applications. This role requires both creative insight and rigorous coding discipline. The ideal candidate will have demonstrable experience working with custom hardware integration, advanced rendering pipelines, and cross-platform deployment.


Key Responsibilities:

  • Design and implement interactive multimedia applications using engines such as Unity or Unreal Engine, with an emphasis on real-time performance and fluid user experience.
  • Develop custom shaders, visual effects, and audio-reactive systems for installations and digital environments.
  • Integrate motion tracking systems (e.g., OptiTrack, Kinect, or Leap Motion), sensors, and non-standard input/output devices.
  • Collaborate with visual designers, sound engineers, and UX experts to deliver tightly integrated media experiences.
  • Optimize rendering and performance for both PC and embedded devices (e.g., Raspberry Pi, Arduino-based systems).
  • Manage asset pipelines and implement media playback (video/audio) with interactive triggers and synchronized timing.
  • Support physical deployments and testing on-site; assist with hardware setup and calibration.

Required Qualifications:

  • Bachelor’s or Master’s degree in Computer Science, Game Development, Interactive Media, or related field.
  • Minimum 3 years of hands-on experience developing interactive multimedia applications.
  • Proficient in C#, C++, or Python, with practical knowledge of real-time application architecture.
  • Deep understanding of GPU pipelines and shader development (GLSL, HLSL).
  • Experience with real-time 3D engines (preferably Unity or Unreal) and multimedia frameworks (e.g., OpenFrameworks, TouchDesigner, Max/MSP).
  • Familiarity with networking protocols (OSC, MQTT, WebSockets) for real-time device communication.
  • Strong problem-solving skills and the ability to debug across hardware/software boundaries.

Preferred Qualifications:

  • Experience with projection mapping tools and edge blending.
  • Knowledge of media encoding formats and experience with AV sync and multi-display playback.
  • Previous work with AR/VR or immersive audio environments.
  • Experience using Git or similar version control in a collaborative development environment.
  • Portfolio or demo reel showcasing completed multimedia projects with code samples.

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