Mid-Level Software Developer – C++

April 17, 2026
Application ends: July 16, 2026
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Job Description

This is a great fit if you love systems programming, care deeply about code quality, and want to work on infrastructure that processes video at scale. Experience in media or broadcast technology is a genuine plus, but we’re open to strong C++ engineers from any domain who are excited to learn.

What You’ll Do

  • Design and implement high-throughput, fault-tolerant services in C++
  • Drive performance optimization across services and processes to meet demanding reliability targets
  • Contribute across the full SDLC — from technical planning and architecture through testing and production support
  • Write robust error handling and high-quality, context-rich logging that makes real-time debugging tractable

Requirements

Required Qualifications:

  • Bachelor’s degree in Computer Science or a related field
  • 3+ years of experience developing high-performance software in C++
  • 3+ years developing software in Linux, Windows, or macOS environments
  • Solid command of asynchronous programming, multithreading, and concurrency
  • Experience building fault-tolerant systems with robust error handling
  • Comfort in a fast-paced, agile development environment

Preferred Qualifications:

  • Exposure to media technologies: HLS, Direct3D, Vulkan, Metal, video/audio codecs, transcoding, DRM, or MAM/DAM systems
  • Familiarity with real-time or streaming pipelines
  • Track record of shipping performant, well-tested systems under production conditions
  • Passion for high-performance systems and quality-driven development

Are you interested in this position?

Apply by clicking on the “Apply Now” button below!

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