Job Description
This is a great fit if you love systems programming, care deeply about code quality, and want to work on infrastructure that processes video at scale. Experience in media or broadcast technology is a genuine plus, but we’re open to strong C++ engineers from any domain who are excited to learn.
What You’ll Do
- Design and implement high-throughput, fault-tolerant services in C++
- Drive performance optimization across services and processes to meet demanding reliability targets
- Contribute across the full SDLC — from technical planning and architecture through testing and production support
- Write robust error handling and high-quality, context-rich logging that makes real-time debugging tractable
Requirements
Required Qualifications:
- Bachelor’s degree in Computer Science or a related field
- 3+ years of experience developing high-performance software in C++
- 3+ years developing software in Linux, Windows, or macOS environments
- Solid command of asynchronous programming, multithreading, and concurrency
- Experience building fault-tolerant systems with robust error handling
- Comfort in a fast-paced, agile development environment
Preferred Qualifications:
- Exposure to media technologies: HLS, Direct3D, Vulkan, Metal, video/audio codecs, transcoding, DRM, or MAM/DAM systems
- Familiarity with real-time or streaming pipelines
- Track record of shipping performant, well-tested systems under production conditions
- Passion for high-performance systems and quality-driven development
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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