Frontend Developer

Application ends: August 17, 2025

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Job Description

We’re looking for a frontend developer who thrives on designing interfaces that feel right—not just look good. You’ll be part of a cross-functional team that believes animations aren’t embellishments; they’re signals. If you’ve ever argued about easing curves or refactored a component tree because it felt off, you’ll fit right in.


What You’ll Do

  • Implement pixel-precise, highly interactive UI components using React and Framer Motion
  • Collaborate closely with designers in Figma to translate prototypes that go beyond static mockups
  • Build reusable component systems with accessibility baked in
  • Fine-tune transitions, scroll behaviors, hover states, and modal interactions until they’re seamless
  • Work with our in-house performance engineer to keep interaction latency under 100ms
  • Participate in weekly UI/UX audits with the design team to continuously refine what we’ve shipped
  • Develop for multi-screen responsiveness, especially across irregular viewports (think foldables, WebViews)
  • Manage dynamic data rendering with API-driven components (GraphQL + REST)
  • Ensure consistency between motion and behavior across microinteractions

You’re Right for This If You

  • Have 3–5 years of frontend experience, at least 2 with React (Hooks + Context API)
  • Can articulate the tradeoffs between CSS animations vs JS-based motion libraries
  • Are obsessive about layout alignment, input responsiveness, and perceived performance
  • Have built and maintained design systems (we use Storybook and Chromatic)
  • Know when to use useMemo, when not to, and why rerenders happen
  • Can debug why a transform animation looks janky on Safari without pointing fingers
  • Have worked on apps that required offline support or dynamic caching
  • Can pair with designers and say, “This interaction will feel better if we…” and then build it

Bonus Points

  • Experience with canvas-based rendering (e.g. Konva, Fabric.js)
  • Familiarity with WebGL or Three.js for subtle ambient UI elements
  • Worked in environments where A/B testing involved layout changes
  • Contributions to open-source component libraries or motion tooling

Are you interested in this position?

Apply by clicking on the “Apply Now” button below!

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