Job Description
Responsibilities:
- Create and produce incredible visual experiences and interactions in accordance with the direction of the XD Lead, Designer and Product Manager
- Design and implement aesthetically appealing, innovative and engaging user-experience using our inhouse tools
- Work closely with game designers, programmers, producers and product manager to resolve our player’s complex problems
- Work within an agile environment with cross disciplinary team with effective communication
- Comfortable with running User Testings Workshops and Present the findings to the team.
- Ability to approach a feature design through player journey, wireframing, low fidelity mock, high resolution mocks and prototype in Figma.
- Experienced in working with Figma Component Library
- Work within an existing and evolving UI style guide, help solve graphical and technical limitations
- Advocate for our player experience, identify and work to remove pain points while preserving our games unique design
- Support and Assist other Experience Designers
Qualifications:
- A strong portfolio showcasing your UX/UI design work, including interaction designs and key frame animations
- Strong illustration skills
- 5+ years of Videogame and/or relatable App UI experience within Web or Digital
- Proficiency with Adobe CS, Illustrator, Photoshop and Figma
- Ability to learn in-house UI development tools
- Experience in User Research, User Flow, Wireframing and Prototyping
- Strong communication skills and team player
- Lives in Melbourne – a hybrid role
- A passion for video games, art and improving user experience is a must
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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