Developer 

June 24, 2026
Application ends: September 23, 2026
Apply Now

Job Description

RESPONSIBILITIES

  • Build browser-based games in JavaScript with Phaser
  • Implement scenes, character movement, collision, audio, animation, and progression loops
  • Integrate AI-generated assets (images, audio, curriculum data) via backend APIs
  • Optimize for low-end Android tablets: small bundles, offline-capable assets, 30fps onconstrained hardware
  • Add regional-language support in game UI (Hindi, Odia, regional scripts)

REQUIRED SKILLS

  • Strong JavaScript fundamentals clean, performant JS
  • Hands-on with Phaser or similar 2D frameworks (Pixi.js, Kaboom.js) you have shippedsomething
  • Game composition sense: scenes, states, loops, feedback, feel
  • AI-native workflow for code, assets, and iteration
  • Genuine love for games you play them and have opinions on what works

NICE TO HAVE

  • Early-childhood (ages 36) or non-tech-native audience experience
  • Asset pipelines: sprite sheets, texture atlases, audio compression for web
  • Web animation (GSAP, CSS, canvas) beyond game engines
  • Government, civic-tech, or public-sector project experience

Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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