Job Description
We’re looking for an Animator who thrives in a collaborative, cross-disciplinary environment where storytelling, design, and technical finesse converge. This role isn’t just about keyframes and easing curves — it’s about bringing abstract ideas to life through motion, creating emotion in the details, and understanding the psychology of visual rhythm. You’ll be animating characters, interfaces, typography, and environmental elements for high-impact digital experiences, campaigns, and products. If you’re passionate about subtle gestures, expressive timing, and frames that make people feel something — not just see something — we want you.
Responsibilities:
- Animate a range of content including 2D character animation, UI transitions, environmental scenes, and abstract concepts using tools like After Effects, Spine, and Blender.
- Work closely with designers, writers, and developers to ensure motion enhances narrative and usability rather than distracts.
- Participate in creative ideation early in the project cycle, influencing storyboards and concept art with animation possibilities.
- Translate complex ideas into simple, fluid animations with an emphasis on timing, weight, and visual clarity.
- Build reusable animation libraries and systems when appropriate, especially for interactive products.
- Take ownership of animation pipelines and deliverables, ensuring assets are optimized across formats and platforms.
- Collaborate with sound designers or edit audio cues into your animations where rhythm and sync are key.
Qualifications:
- 4+ years of experience in animation for digital products, games, or storytelling media (TV, apps, web).
- A portfolio showcasing not just final animations, but how you think through motion — including work-in-progress or annotated sequences.
- Advanced proficiency in After Effects and at least one real-time or procedural tool (e.g. Unity, Blender, Lottie, Spine, Rive).
- Demonstrated ability to animate expressive characters and/or fluid UI systems, ideally both.
- Solid grasp of animation principles — but also when to break those rules for the sake of personality, pacing, or surprise.
- Familiarity with Figma or design tools to integrate with design workflows.
- Comfort working with storyboards, animatics, and directing motion for cross-functional teams.
- Bonus: experience animating for AR/VR or spatial computing contexts.
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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