3D Animator

September 15, 2026
Application ends: December 14, 2026
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Job Description

Responsibilities:

The 3D Animator will create high-fidelity, cinematic animations that communicate complex scientific and technical concepts through compelling visual storytelling. This role is ideal for a senior-leaning animator/generalist who enjoys working across the full 3D pipeline—from modeling through final render—and translating real-world data, engineering concepts, and mission narratives into visually engaging content. 

  • Create cinematic 3D animations from pre-visualization or animatics through final render
  • Model, texture, shade, and light assets for high-quality scientific and technical visualization 
  • Rig and animate mechanical systems, spacecraft, instruments, and robotic processes 
  • Develop environments and planetary visualizations to support mission storytelling  
  • Render and composite final sequences for video deliverables 
  • Collaborate with creative directors, producers, and technical experts to ensure scientific accuracy 
  • Translate complex engineering or scientific concepts into clear visual narratives 
  • Iterate efficiently based on creative and technical feedback 

Required Skills:

  • Strong portfolio demonstrating cinematic 3D animation and visualization work
  • Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing
  • Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects
  • Ability to produce high-quality animations both independently and within collaborative pipelines
  • Strong sense of motion, timing, lighting, and cinematic composition
  • Comfort working from storyboards, pre-vis, or animatics to final delivery

Desired Skills:

  • Experience working with CAD files and converting them into production-ready 3D assets
  • Background animating mechanical systems, robotics, or engineering processes
  • Experience creating space, planetary, or scientific visualizations
  • Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines)
  • Experience collaborating with scientists, engineers, or technical subject-matter experts

Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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