Senior GameDev Engineer (C++)

September 7, 2026
Application ends: December 6, 2026
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Job Description

Responsibilities:

  • Design, implement, and maintain gameplay features and technical systems in C++ and our existing tech stack.
  • Work on mobile game performance and stability (ANRs, crashes, memory usage, build size).
  • Integrate and maintain third-party SDKs (ads, analytics, crash reporting, observability, customer support).
  • Debug and fix complex production issues, including hard-to-reproduce bugs.
  • Collaborate with game designers, analysts, UA, QA, and other developers to deliver features from idea to release.
  • Contribute to improving our architecture, code quality, and tooling.
  • Take ownership of tasks and follow them through to completion, including testing and release support.

Requirements:

  • 4+ years of experience as a C++ developer in mobile games (Android/iOS).
  • Experience working on casual mobile games, such as merge, match-2/3, farming, or city-building.
  • Experience with game engines (in-house/custom or popular engines such as Unity, Godot, Cocos2dx, Unreal Engine, etc.).
  • Ability to debug difficult issues (crashes, memory leaks, performance problems).
  • Experience integrating SDKs (ad monetization, analytics, crash reporting, customer support, etc.).
  • Strong problem-solving skills and a finisher mindset, with attention to detail and a focus on stability and performance in production.
  • Enthusiasm for AI and its practical use in daily work.
  • Comfortable working remotely and autonomously, coordinating with a distributed team.

Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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