Game Animator

July 3, 2026
Application ends: October 2, 2026
Apply Now

Job Description

  • Responsibilities:

Create high-quality 2D animations for mobile games using Spine

Animate characters, creatures, props, UI effects, and gameplay elements

Rig characters and assets properly for smooth animation

Work with artists to prepare assets for Spine animation

Create animations such as idle, walk, run, attack, jump, win, lose, hit, death, and special actions

Optimize animations for mobile game performance

Export and organize Spine files properly for developer use

Take feedback and improve animations based on gameplay needs

  • Requirements:

Knowledge of Spine 2D is a plus. Candidates may use other 2D animation software, but should be willing to learn and work with Spine 2D as required.

Good understanding of animation principles such as timing, spacing, weight, anticipation, squash and stretch

Ability to create smooth, expressive, and polished animations

Good eye for character movement and game feel

Ability to work with layered 2D assets

Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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