Job Description
Summary:
The main function of a Gameplay Engineer is to design, develop, and implement applications using general languages and technologies (e.g. – C#, C++, HTML) to support business requirements.
Job Responsibilities:
• Analyze highly complex business requirements; generate technical specifications to design or redesign complex software components and applications
• Act as an expert technical resource for modeling, simulation, and analysis efforts
• Leverage industry best practices to design, test, implement and support a solution
• Assure quality, security and compliance requirements are met for supported area
• Be flexible and thrive in an evolving environment
• Adapt to change quickly and adjust work accordingly in a positive manner
Qualifications:
• Bachelor’s degree in a technical field such as computer science, computer engineering or related field required
• 2-4 years’ experience required
• Development experience in needed language or technology (e.g. – C#, C++, HTML)
• Hands on experience in designing, developing, and successful deployment of large-scale projects from end-to-end
• Hands on experience in following the iterative and agile SDLC
Candidate Requirements
• Disqualifiers: Candidates without experience in gameplay development, game mods/add-ons, or scripting will not be eligible. Individuals primarily focused on programming like C/C++ demonstrated TypeScript or scripting experience may not be a fit and would be a red flag.
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