Job Description
Role Overview:
We’re looking for a Game Developer who doesn’t just build games but crafts interactive experiences that captivate and challenge players. You’ll work closely with artists, designers, and engineers to push the boundaries of gameplay mechanics, AI behaviors, and performance optimization on platforms ranging from PC to consoles and mobile. If you thrive in a hands-on environment where your code shapes the player’s journey, this role is for you.
Key Responsibilities:
- Architect and implement core gameplay systems, from physics interactions to complex AI decision trees, ensuring a seamless player experience.
- Collaborate directly with level designers to translate narrative and gameplay concepts into functional game features.
- Optimize rendering pipelines and memory usage to maintain stable frame rates on diverse hardware profiles, including legacy and next-gen devices.
- Debug and profile game performance under real-world conditions, identifying bottlenecks in code, assets, or network communication.
- Integrate third-party middleware and custom tools into the development pipeline to streamline production workflows.
- Develop and maintain scripting systems for dynamic in-game events and player-driven content.
- Participate in code reviews, contribute to technical documentation, and advocate for maintainable, scalable codebases.
- Stay current with emerging trends in game design and technology, proposing innovative solutions to technical challenges.
Must-Have Skills & Experience:
- Proven experience building shipped titles or demos with at least one project demonstrating complex gameplay mechanics or AI systems.
- Strong proficiency in C++ and/or C#; familiarity with scripting languages like Lua or Python is a plus.
- Deep understanding of game engines (Unreal Engine, Unity, or proprietary engines) including their rendering, physics, and animation subsystems.
- Experience with networked multiplayer architecture, including client-server synchronization and lag compensation techniques.
- Hands-on knowledge of GPU programming (HLSL/GLSL) or shader development for real-time effects is highly desirable.
- Familiarity with version control systems (Git, Perforce) and continuous integration in game development pipelines.
- Ability to analyze player telemetry data and translate insights into gameplay improvements.
- Experience optimizing for cross-platform deployment, including consoles, mobile, or VR hardware.
Nice-to-Have:
- Published mods or indie games with unique mechanics or narrative twists.
- Background in procedural generation or AI machine learning applications in games.
- Knowledge of audio programming or integrating spatial sound effects.
- Contributions to open-source game development tools or frameworks.
Soft Skills:
- Strong communication skills to bridge technical and creative teams.
- Problem-solving mindset with the ability to prototype and iterate rapidly.
- Passion for games across genres and a desire to innovate beyond current conventions.
- Resilience in a fast-paced environment with shifting priorities and deadlines.
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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