Job Description
Responsibilities
- Collaborate closely with engineering and product to drive roadmap projects from idea to launch—no assembly lines or hand-offs
- Design and implement intuitive ways for new users to interface with 3D graphics on 2D screens
- Develop reusable components and own our emerging design system
- Spot opportunities to refine our core UX and squash those pesky “paper cuts” that slow users down
- Create crisp mockups, interactive prototypes, and high-fidelity visuals to bring ideas to life
- Help define our approach to UI architecture, scaling, and visual systems
- Work closely with our founders, engineers, and customers
- Contribute to a product culture that values clarity, speed, and leverage
Qualifications
- Product taste: you know when something feels right and why
- Systems thinking: you like building primitives, not one-offs
- Experience designing and building consumer experiences
- Profound Figma experience
- 2–4+ years experience preferred, but we’re flexible for the right person
- Experience with Adobe After Effects, WebXR, and Mixed Reality devices is a massive plus
How we work
- We optimize for leverage. That means great internal tooling, fast CI/CD, and code that scales across many customer types
- We believe in deep ownership. Engineers here talk to users, design features, and ship fast
- We value clarity over process. You’ll spend most of your day building, not waiting on decisions
- We move in person. We’re a tight-knit team that moves fast and solves problems together
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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