Job Description
Join us in making some of consoles and PCs biggest sports titles from our centrally located Adelaide studio.
The Job:
- Working with other Senior Artists to ensure the highest quality output.
- Sculpting high-resolution models for baking/re-topologising into game-ready assets.
- Creating 3d real-time game-ready models.
- Unwrapping and baking of assets.
- Creating 2d texture maps.
- Working with the in-house engine to achieve the best possible results.
You have experience with:
- Maya – other 3d package knowledge is a plus.
- Photoshop.
- ZBrush.
- PBR techniques.
- Allegorithmic texturing packages.
- Excellent communication and interpersonal skills.
- The ability to work effectively as part of a team.
You get bonus points for:
- Interest in human anatomy is a huge plus.
- Understanding of and interest in sports.
- Working knowledge of UE4 or Unity.
- Good problem-solving skills.
Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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